TY - JOUR
T1 - Why Superman can wait
T2 - Cognitive self-transformation in the delay of gratification paradigm
AU - Karniol, Rachel
AU - Galili, Lior
AU - Shtilerman, Dafna
AU - Naim, Reut
AU - Stern, Karin
AU - Manjoch, Hadar
AU - Silverman, Rotem
PY - 2011/3/1
Y1 - 2011/3/1
N2 - We examined middle-class Israeli preschoolers' cognitive self-transformation in the delay of gratification paradigm. In Study 1, 66 un-caped or Superman-caped preschoolers delayed gratification, half with instructions regarding Superman's delay-relevant qualities. Caped children delayed longer, especially when instructed regarding Superman's qualities. In Study 2 with 43 preschoolers, with the respective relevant superhero qualities emphasized (i.e., patient vs. impulsive), Superman-caped children tended to delay longer than Dash-caped children. In Study 3, 48 preschoolers delayed gratification after being instructed to pretend to be Superman or a child with the same patient qualities, or after watching a video of Superman, with or without pretend instructions. Invoking Superman led to longer delays and instructions regarding Superman's qualities tended to lead to longer delays than watching the Superman video. In accounting for the data, we differentiated cognitive transformations of the reward's consummatory value and cognitive transformations as basic intellectual processes.
AB - We examined middle-class Israeli preschoolers' cognitive self-transformation in the delay of gratification paradigm. In Study 1, 66 un-caped or Superman-caped preschoolers delayed gratification, half with instructions regarding Superman's delay-relevant qualities. Caped children delayed longer, especially when instructed regarding Superman's qualities. In Study 2 with 43 preschoolers, with the respective relevant superhero qualities emphasized (i.e., patient vs. impulsive), Superman-caped children tended to delay longer than Dash-caped children. In Study 3, 48 preschoolers delayed gratification after being instructed to pretend to be Superman or a child with the same patient qualities, or after watching a video of Superman, with or without pretend instructions. Invoking Superman led to longer delays and instructions regarding Superman's qualities tended to lead to longer delays than watching the Superman video. In accounting for the data, we differentiated cognitive transformations of the reward's consummatory value and cognitive transformations as basic intellectual processes.
UR - http://www.scopus.com/inward/record.url?scp=79952502855&partnerID=8YFLogxK
U2 - https://doi.org/10.1080/15374416.2011.546040
DO - https://doi.org/10.1080/15374416.2011.546040
M3 - مقالة
C2 - 21391026
SN - 1537-4416
VL - 40
SP - 307
EP - 317
JO - Journal of Clinical Child and Adolescent Psychology
JF - Journal of Clinical Child and Adolescent Psychology
IS - 2
ER -