Using game-like narrative to simulate human behaviour in built environments

Davide Simeone, Yehuda E. Kalay, Davide Schaumann

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Predicting future users' behaviour and their activities in a building is a highly complex task that designers have to face during the design process. Despite its importance, few methods exist that can predict and help evaluate this type of building performance during the design process itself. Simulative approaches are gradually overcoming this shortcoming, but at present their application is limited to the representation of specific occurrences and behavioural performance aspects, such as emergency egress. Based on current developments in the video game industry, our research aims to establish a new approach to human behaviour simulation in built environments, based on a clear and reliable representation of the use processes occurring in a building. At its core is simulation based on the notion of events, defined as active entities on their own, comprised of space, people, and activities. These events entities are structured into collections called narratives, which represent and allow the simulation of the step-by-step performing of activities by users in a built environment.

Original languageEnglish
Title of host publicationOpen Systems - Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2013
PublisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
Pages199-208
Number of pages10
ISBN (Print)9789881902641
DOIs
StatePublished - 2013
Event18th International Conference on Computer-Aided Architectural Design Research in Asia: Open Systems, CAADRIA 2013 - Singapore, Singapore
Duration: 15 May 201318 May 2013

Publication series

NameOpen Systems - Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2013

Conference

Conference18th International Conference on Computer-Aided Architectural Design Research in Asia: Open Systems, CAADRIA 2013
Country/TerritorySingapore
CitySingapore
Period15/05/1318/05/13

Keywords

  • Building-user interaction
  • Event model
  • Game narrative
  • Human behaviour simulation
  • Prediction and evaluation

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

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