TY - GEN
T1 - Towards Asynchronous Data Science Invention Activities at Scale
AU - Shalala, Rafael
AU - Amir, Ofra
AU - Roll, Ido
N1 - Publisher Copyright: © 2021 International Society of the Learning Sciences (ISLS). All rights reserved.
PY - 2021/1/1
Y1 - 2021/1/1
N2 - Invention activities are carefully designed problem-solving tasks in which learners are asked to invent solutions to unfamiliar problems prior to being taught the canonical solutions. Invention activities are typically used in the classroom setting. As online education becomes increasingly common, there is a need to adapt Invention activities to the asynchronous nature of many courses. We do so in the context of an introductory undergraduate data science course. Using an online programming environment, students work on the tasks in pairs, without instructor support. We analyze the invention process and outcomes from two Invention activities on the challenging topics of classification and clustering. Detailed analysis of recordings of six student pairs shows how activity design supports insights at three levels: nature of models (e.g., the need to normalize); domain concepts (e.g., types of errors), and procedural solutions (e.g., weighting errors). We describe the activities, their design, and their outcomes.
AB - Invention activities are carefully designed problem-solving tasks in which learners are asked to invent solutions to unfamiliar problems prior to being taught the canonical solutions. Invention activities are typically used in the classroom setting. As online education becomes increasingly common, there is a need to adapt Invention activities to the asynchronous nature of many courses. We do so in the context of an introductory undergraduate data science course. Using an online programming environment, students work on the tasks in pairs, without instructor support. We analyze the invention process and outcomes from two Invention activities on the challenging topics of classification and clustering. Detailed analysis of recordings of six student pairs shows how activity design supports insights at three levels: nature of models (e.g., the need to normalize); domain concepts (e.g., types of errors), and procedural solutions (e.g., weighting errors). We describe the activities, their design, and their outcomes.
UR - http://www.scopus.com/inward/record.url?scp=85132539681&partnerID=8YFLogxK
M3 - منشور من مؤتمر
T3 - Computer-Supported Collaborative Learning Conference, CSCL
SP - 43
EP - 50
BT - 14th International Conference on Computer-Supported Collaborative Learning
A2 - Hmelo-Silver, Cindy E.
A2 - De Wever, Bram
A2 - Oshima, Jun
T2 - 14th International Conference on Computer-Supported Collaborative Learning, CSCL 2021
Y2 - 8 June 2021 through 11 June 2021
ER -