TY - GEN
T1 - The Next Best Underwater View
AU - Sheinin, Mark
AU - Schechner, Yoav Y.
N1 - Publisher Copyright: © 2016 IEEE.
PY - 2016/12/9
Y1 - 2016/12/9
N2 - To image in high resolution large and occlusion-prone scenes, a camera must move above and around. Degradation of visibility due to geometric occlusions and distances is exacerbated by scattering, when the scene is in a participating medium. Moreover, underwater and in other media, artificial lighting is needed. Overall, data quality depends on the observed surface, medium and the timevarying poses of the camera and light source (C&L). This work proposes to optimize C&L poses as they move, so that the surface is scanned efficiently and the descattered recovery has the highest quality. The work generalizes the next best view concept of robot vision to scattering media and cooperative movable lighting. It also extends descattering to platforms that move optimally. The optimization criterion is information gain, taken from information theory. We exploit the existence of a prior rough 3D model, since underwater such a model is routinely obtained using sonar. We demonstrate this principle in a scaled-down setup.
AB - To image in high resolution large and occlusion-prone scenes, a camera must move above and around. Degradation of visibility due to geometric occlusions and distances is exacerbated by scattering, when the scene is in a participating medium. Moreover, underwater and in other media, artificial lighting is needed. Overall, data quality depends on the observed surface, medium and the timevarying poses of the camera and light source (C&L). This work proposes to optimize C&L poses as they move, so that the surface is scanned efficiently and the descattered recovery has the highest quality. The work generalizes the next best view concept of robot vision to scattering media and cooperative movable lighting. It also extends descattering to platforms that move optimally. The optimization criterion is information gain, taken from information theory. We exploit the existence of a prior rough 3D model, since underwater such a model is routinely obtained using sonar. We demonstrate this principle in a scaled-down setup.
UR - http://www.scopus.com/inward/record.url?scp=84986249765&partnerID=8YFLogxK
U2 - 10.1109/CVPR.2016.409
DO - 10.1109/CVPR.2016.409
M3 - منشور من مؤتمر
T3 - Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
SP - 3764
EP - 3773
BT - Proceedings - 29th IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2016
PB - IEEE Computer Society
T2 - 29th IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2016
Y2 - 26 June 2016 through 1 July 2016
ER -