TY - JOUR
T1 - The communication burden of payment determination
AU - Babaioff, Moshe
AU - Blumrosen, Liad
AU - Schapira, Michael
N1 - Funding Information: The authors are grateful to Moni Naor, Ilya Segal and two anonymous referees for valuable discussions and comments. Liad Blumrosen was supported by the Israeli Science Foundation grant number 230/10, and his work was done in part while being a post-doc researcher at Microsoft Research, Silicon Valley. Michael Schapira was supported by NSF grant 0331548 and by grants from the Israel Science Foundation and the USA–Israel Bi-national Science Foundation, and his work done in part while interning at Microsoft Research, Silicon Valley, as a graduate student at the Hebrew University of Jerusalem.
PY - 2013/1
Y1 - 2013/1
N2 - In the presence of self-interested parties, mechanism designers typically aim to implement some social-choice function in an equilibrium. This paper studies the cost of such equilibrium requirements in terms of communication. While a certain amount of information . x needs to be communicated just for computing the outcome of a certain social-choice function, an . additional amount of communication may be required for computing the equilibrium-supporting payments (if exist).Our main result shows that the total amount of information required for this task can be greater than . x by a factor linear in the number of players . n, i.e., . n {dot operator} . x (under a common normalization assumption). This is the first known lower bound for this problem. In fact, we show that this result holds even in single-parameter domains. On the positive side, we show that certain classic economic domains, namely, single-item auctions and public-good mechanisms, only entail a small overhead.
AB - In the presence of self-interested parties, mechanism designers typically aim to implement some social-choice function in an equilibrium. This paper studies the cost of such equilibrium requirements in terms of communication. While a certain amount of information . x needs to be communicated just for computing the outcome of a certain social-choice function, an . additional amount of communication may be required for computing the equilibrium-supporting payments (if exist).Our main result shows that the total amount of information required for this task can be greater than . x by a factor linear in the number of players . n, i.e., . n {dot operator} . x (under a common normalization assumption). This is the first known lower bound for this problem. In fact, we show that this result holds even in single-parameter domains. On the positive side, we show that certain classic economic domains, namely, single-item auctions and public-good mechanisms, only entail a small overhead.
KW - Communication complexity
KW - Implementation
KW - Mechanism design
KW - Revelation principle
UR - http://www.scopus.com/inward/record.url?scp=84867977547&partnerID=8YFLogxK
U2 - 10.1016/j.geb.2012.08.007
DO - 10.1016/j.geb.2012.08.007
M3 - مقالة
SN - 0899-8256
VL - 77
SP - 153
EP - 167
JO - Games and Economic Behavior
JF - Games and Economic Behavior
IS - 1
ER -