Abstract
This article provides a new perspective on the contribution of computers to visual art, exploring how the visual product’s aesthetic qualities and the making process itself can render a hybrid artistic outcome. A medium that unifies the physical product with the spirit of the making process has innovative potential for computational artistic practice. The article demonstrates various techniques to visualize artists’ motor performance in activities such as drawing and carving. The authors digitally track artists’ movements and computer graphic tools to expose expressive performance, highlight working styles and bring their strokes’ hidden paths to the artwork’s forefront. The authors discuss contextual application of this form of visualization to new domains of visual art.
| Original language | English |
|---|---|
| Pages (from-to) | 643-648 |
| Number of pages | 6 |
| Journal | Leonardo |
| Volume | 54 |
| Issue number | 6 |
| DOIs | |
| State | Published - 22 Dec 2021 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
ASJC Scopus subject areas
- Visual Arts and Performing Arts
- Engineering (miscellaneous)
- Music
- Computer Science Applications
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