TY - GEN
T1 - Sequential equilibrium in computational games
AU - Halpern, Joseph Y.
AU - Pass, Rafael
PY - 2013
Y1 - 2013
N2 - We examine sequential equilibrium in the context of computational games [Halpern and Pass, 2011a], where agents are charged for computation. In such games, an agent can rationally choose to forget, so issues of imperfect recall arise. In this setting, we consider two notions of sequential equilibrium. One is an ex ante notion, where a player chooses his strategy before the game starts and is committed to it, but chooses it in such a way that it remains optimal even off the equilibrium path. The second is an interim notion, where a player can reconsider at each information set whether he is doing the "right" thing, and if not, can change his strategy. The two notions agree in games of perfect recall, but not in games of imperfect recall. Although the interim notion seems more appealing, in [Halpern it is argued that there are some deep conceptual problems with it in standard games of imperfect recall. We show that the conceptual problems largely disappear in the computational setting. Moreover, in this setting, under natural assumptions, the two notions coincide.
AB - We examine sequential equilibrium in the context of computational games [Halpern and Pass, 2011a], where agents are charged for computation. In such games, an agent can rationally choose to forget, so issues of imperfect recall arise. In this setting, we consider two notions of sequential equilibrium. One is an ex ante notion, where a player chooses his strategy before the game starts and is committed to it, but chooses it in such a way that it remains optimal even off the equilibrium path. The second is an interim notion, where a player can reconsider at each information set whether he is doing the "right" thing, and if not, can change his strategy. The two notions agree in games of perfect recall, but not in games of imperfect recall. Although the interim notion seems more appealing, in [Halpern it is argued that there are some deep conceptual problems with it in standard games of imperfect recall. We show that the conceptual problems largely disappear in the computational setting. Moreover, in this setting, under natural assumptions, the two notions coincide.
UR - http://www.scopus.com/inward/record.url?scp=84896061755&partnerID=8YFLogxK
M3 - منشور من مؤتمر
SN - 9781577356332
T3 - IJCAI International Joint Conference on Artificial Intelligence
SP - 171
EP - 176
BT - IJCAI 2013 - Proceedings of the 23rd International Joint Conference on Artificial Intelligence
T2 - 23rd International Joint Conference on Artificial Intelligence, IJCAI 2013
Y2 - 3 August 2013 through 9 August 2013
ER -