Abstract
Given a graph G and an integer k, two players take turns coloring the vertices of G one by one using k colors so that neighboring vertices get different colors. The first player wins iff at the end of the game all the vertices of G are colored. The game chromatic number χg(G) is the minimum k for which the first player has a winning strategy. The paper [T. Bohman, A. M. Frieze, and B. Sudakov, Random Structures Algorithms, 32 (2008), pp. 223-235] began the analysis of the asymptotic behavior of this parameter for a random graph Gn,p. This paper provides some further analysis for graphs with constant average degree, i.e., np = O(1), and for random regular graphs. We show that with high probability (w.h.p.) c1χ(Gn,p) ≤ χg(Gn,p) ≤ c2χ(Gn,p) for some absolute constants 1 < c1 < c2. We also prove that if G n,3 denotes a random n-vertex cubic graph, then w.h.p. χg(G n,3) = 4.
Original language | English |
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Pages (from-to) | 768-790 |
Number of pages | 23 |
Journal | SIAM Journal on Discrete Mathematics |
Volume | 27 |
Issue number | 2 |
DOIs | |
State | Published - 2013 |
Externally published | Yes |
Keywords
- Game chromatic number
- Random graphs
- Sparse
All Science Journal Classification (ASJC) codes
- General Mathematics