@techreport{531388eabd5b49d0a24b23ad4cb16c5f,
title = "News and archival information in games",
abstract = "I enrich the typology of players in the standard model of games with incomplete information, by allowing them to have incomplete {"}archival information{"} - namely, piecemeal knowledge of correlations among relevant variables. A player is characterized by the conventional Harsanyi type (a.k.a {"}news-information{"}) as well as the novel {"}archive-information{"}, formalized as a collection of subsets of variables. The player can only learn the marginal distributions over these subsets of variables. The player extrapolates a well-specified probabilistic belief according to the maximum-entropy criterion. This formalism expands our ability to capture strategic situations with {"}boundedly rational expectations.{"} I demonstrate the expressive power and use of this formalism with some examples.",
keywords = "Decision making, Game theory, Information theory in economics",
author = "Ran Spiegler",
note = "Includes bibliographical references (pages 40-42)",
year = "2018",
language = "الإنجليزيّة",
series = "Discussion paper series",
publisher = "Centre for Economic Policy Research",
number = "12805",
address = "بريطانيا",
type = "WorkingPaper",
institution = "Centre for Economic Policy Research",
}