Navigating and shopping in a complex virtual urban mall to evaluate cognitive functions

S. Sangani, J. Fung, R. Kizony, S. T. Koenig, P. L. Weiss

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Complex virtual environments (VEs) provide a multisensory, three-dimensional representation of real environments enabling their use in rehabilitation research to characterize and probe cognitive and motor abilities. This paper describes the application of a complex VE to characterize different motor and cognitive (executive) functions associated with navigating and shopping in an urban mall. The complex VE was created using relatively simple graphics and modeling tools, and recently implemented on a self-paced treadmill to allow moving in the VE through voluntary locomotion. Navigation and shopping in the virtual mall was controlled by a combination of different keystrokes and mouse buttons.

Original languageAmerican English
Title of host publication2013 International Conference on Virtual Rehabilitation, ICVR 2013
PublisherIEEE Computer Society
Pages9-14
Number of pages6
ISBN (Print)9781479907748
DOIs
StatePublished - 2013
Event2013 10th International Conference on Virtual Rehabilitation, ICVR 2013 - Philadelphia, PA, United States
Duration: 26 Aug 201329 Aug 2013

Publication series

Name2013 International Conference on Virtual Rehabilitation, ICVR 2013

Conference

Conference2013 10th International Conference on Virtual Rehabilitation, ICVR 2013
Country/TerritoryUnited States
CityPhiladelphia, PA
Period26/08/1329/08/13

Keywords

  • Executive functions
  • Functional virtual environments
  • Instrumental activities of daily living

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence

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