@inbook{375515a270984af69868ac8723be934d,
title = "More or less?: two approaches to evolving game-playing strategies",
abstract = "We present two opposing approaches to the evolution of game strategies, one wherein a minimal amount of domain expertise is injected into the process, the other infusing the evolutionary setup with expertise in the form of domain heuristics. We show that the first approach works well for several popular board games, while the second produces top-notch solvers for the hard game of FreeCell.",
keywords = "Checkers, Dodgem, Freecell, Genetic algorithms, Genetic programming, Hyper heuristic, Reversi, αβ search",
author = "Amit Benbassat and Achiya Elyasaf and Moshe Sipper",
year = "2013",
month = apr,
day = "19",
doi = "https://doi.org/10.1007/978-1-4614-6846-2_12",
language = "American English",
isbn = "978-1-4614-6845-5",
series = "Genetic and Evolutionary Computation",
publisher = "Springer New York",
pages = "171--185",
editor = "R. Riolo and E. Vladislavleva and M. Ritchie and J Moore",
booktitle = "Genetic Programming Theory and Practice X",
address = "United States",
}