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Making the failure more productive: scaffolding the invention process to improve inquiry behaviors and outcomes in invention activities

N. G. Holmes, James Day, Anthony H.K. Park, D. A. Bonn, Ido Roll

Research output: Contribution to journalArticlepeer-review

Abstract

Invention activities are Productive Failure activities in which students attempt (and often fail) to invent methods that capture deep properties of a construct before being taught expert solutions. The current study evaluates the effect of scaffolding on the invention processes and outcomes, given that students are not expected to succeed in their inquiry and that all students receive subsequent instruction. While socio-cognitive theories of learning advocate for scaffolding in inquiry activities, reducing students’ agency, and possibly their failure rate, may be counter-productive in this context. Two Invention activities related to data analysis concepts were given to 87 undergraduate students in a first-year physics lab course using an interactive learning environment. Guided Invention students outperformed Unguided Invention students on measures of conceptual understanding of the structures of the constructs in an assessment two months after the learning period. There was no effect, however, on measures of procedural knowledge or conceptual understanding of the overall goals of the constructs. In addition, Guided Invention students were more likely to invent multiple methods during the Invention process. These results suggest that the domain-general scaffolding in Invention activities, when followed by instruction, can help students encode deep features of the domain and build on their failures during Productive Failure. These results further suggest not all failures are equally productive, and that some forms of support help students learn form their failed attempts.

Original languageEnglish
Pages (from-to)523-538
Number of pages16
JournalInstructional Science
Volume42
Issue number4
DOIs
StatePublished - 1 Jul 2014
Externally publishedYes

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

Keywords

  • Interactive learning environments
  • Invention activities
  • Productive Failure
  • Scaffolding

All Science Journal Classification (ASJC) codes

  • Education
  • Developmental and Educational Psychology

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