TY - GEN
T1 - Linear Quadratic Differential Games Guidance Law with an Intercept Angle Constraint and Varying Speed Adversaries
AU - Mishley, Adi
AU - Shaferman, Vitaly
N1 - Publisher Copyright: © 2023, American Institute of Aeronautics and Astronautics Inc, AIAA. All rights reserved.
PY - 2023
Y1 - 2023
N2 - The paper proposes a linear quadratic differential games guidance law, which enables target interception while imposing a predetermined terminal intercept angle with varying missile and target speeds. Imposing the terminal intercept angle can be used to increase warhead lethality, to improve observability, and to intercept the target from less defended directions. The guidance law is derived for linear, arbitrary order missile and target dynamics, using differential games theory. Unlike previous solutions, which usually assume constant missile and target speeds, time dependent known speed profiles of the adversaries are addressed, to cope with more realistic scenarios. The problem is solved analytically and specific closed-form results are provided for ideal missile and target dynamics and adversaries with constant axial accelerations. The performance of the proposed guidance law is investigated using a nonlinear two-dimensional simulation and the results are compared to two state-of-the-art optimal control and differential-games-based guidance laws that can impose the intercept angle. It is shown that the proposed guidance law can intercept the target with small miss distances and intercept angle errors and that it has better performance than the compared state-of-the-art guidance laws, when the target is trying to evade and the missile’s and target’s speeds vary.
AB - The paper proposes a linear quadratic differential games guidance law, which enables target interception while imposing a predetermined terminal intercept angle with varying missile and target speeds. Imposing the terminal intercept angle can be used to increase warhead lethality, to improve observability, and to intercept the target from less defended directions. The guidance law is derived for linear, arbitrary order missile and target dynamics, using differential games theory. Unlike previous solutions, which usually assume constant missile and target speeds, time dependent known speed profiles of the adversaries are addressed, to cope with more realistic scenarios. The problem is solved analytically and specific closed-form results are provided for ideal missile and target dynamics and adversaries with constant axial accelerations. The performance of the proposed guidance law is investigated using a nonlinear two-dimensional simulation and the results are compared to two state-of-the-art optimal control and differential-games-based guidance laws that can impose the intercept angle. It is shown that the proposed guidance law can intercept the target with small miss distances and intercept angle errors and that it has better performance than the compared state-of-the-art guidance laws, when the target is trying to evade and the missile’s and target’s speeds vary.
UR - http://www.scopus.com/inward/record.url?scp=85200257279&partnerID=8YFLogxK
U2 - 10.2514/6.2023-2495
DO - 10.2514/6.2023-2495
M3 - منشور من مؤتمر
SN - 9781624106996
T3 - AIAA SciTech Forum and Exposition, 2023
BT - AIAA SciTech Forum and Exposition, 2023
T2 - AIAA SciTech Forum and Exposition, 2023
Y2 - 23 January 2023 through 27 January 2023
ER -