Abstract
Large actions spaces impede an agent’s ability to learn, especially when many of the actions are redundant or irrelevant. This is especially prevalent in text-based domains. We present the action-elimination architecture which combines the generalization power of Deep Reinforcement Learning and the natural language capabilities of NLP architectures to eliminate unnecessary actions and solves quests in the text-based game of Zork, significantly outperforming the baseline agents.
Original language | English |
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Title of host publication | 6th International Conference on Learning Representations, ICLR 2018 |
State | Published - 2018 |
Event | 6th International Conference on Learning Representations, ICLR 2018 - Vancouver, Canada Duration: 30 Apr 2018 → 3 May 2018 |
Conference
Conference | 6th International Conference on Learning Representations, ICLR 2018 |
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Country/Territory | Canada |
City | Vancouver |
Period | 30/04/18 → 3/05/18 |
All Science Journal Classification (ASJC) codes
- Education
- Computer Science Applications
- Linguistics and Language
- Language and Linguistics