Indoor positioning: Challenges and solutions for indoor cultural heritage site

Tsvi Kuflik, Joel Lanir, Eyal Dim, Alan Wecker, Michele Corra', Massimo Zancanaro, Oliviero Stock

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Museums are both appealing and challenging as an environment for indoor positioning research. By nature, they are dense and rich in objects and information, and as a result they contain more information than a visitor can absorb in a time-limited visit. Many research projects have explored the potential of novel technologies to support information delivery to museum visitors. Having an accurate visitor position is a key factor in the success of such projects. In spite of numerous technologies experimented with, there is no prevailing indoor positioning technology. Each technology has its benefits as well as its limitations. In addition, museums have their own constrains when it comes to installation of sensors in their space. In the framework of the PIL project, a flexible "light weight" proximity based positioning system was developed and deployed at the Hecht museum and a general framework for indoor positioning is proposed. The inherent limitations of the basic technology are addressed by an abstract reasoning layer and by a dialog with the user.

Original languageAmerican English
Title of host publicationProceedings of the 15th International Conference on Intelligent User Interfaces, IUI'11
Pages375-378
Number of pages4
DOIs
StatePublished - 2011
Event2011 15th ACM International Conference on Intelligent User Interfaces, IUI'11 - Palo Alto, CA, United States
Duration: 13 Feb 201116 Feb 2011

Publication series

NameInternational Conference on Intelligent User Interfaces, Proceedings IUI

Conference

Conference2011 15th ACM International Conference on Intelligent User Interfaces, IUI'11
Country/TerritoryUnited States
CityPalo Alto, CA
Period13/02/1116/02/11

Keywords

  • Indoor positioning
  • Visitor guides

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction

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