Human behavior simulation in architectural design projects: An observational study in an academic course

Seung Wan Hong, Davide Schaumann, Yehuda E. Kalay

Research output: Contribution to journalArticlepeer-review

Abstract

While previous human behavior simulation research indicates that autonomous, goal-oriented, anthropomorphic Virtual Users support iterations in architectural design, it is still unknown how the simulation can be used to iterate goals, potential solutions, and the match between them, and what can be learned from the simulation process and results. To investigate these topics, this observational study tracks and records the progressive refinements of four authentic architectural design projects of students, during an academic course. Findings of this study show that (1) the analytic experimentation of the simulation enables the students to iterate the goals relevant to the physical properties of design solutions responding to the behavioral performances of heterogeneous users, (2) the observable representation of dynamic users’ behaviors inspires them to iterate the goals that reflect the psychological and social implications of solutions, (3) the simulation enables students to iterate potential solutions at different scales, ranging from masterplans, to prototypes, to design details, (4) in the final stage of iterating design solutions, the students iterated the parameters of Virtual Users to examine the full-performances of a final solution under what-if scenarios related to human behavior aspects (5) the students learn in the process of modeling detailed activities, and observing unexpected behavior outcomes during the simulation, experimenting the relationship between the properties of users and design solutions, beyond what they presumed. The evidence-based approach of this study reveals the applicability of human behavior simulation for the students’ iteration and in-depth learning in the search for an optimal match between built environments and human activities in architectural design.

Original languageEnglish
Pages (from-to)1-11
Number of pages11
JournalComputers, Environment and Urban Systems
Volume60
DOIs
StatePublished - 1 Nov 2016

Keywords

  • Architectural design projects
  • Design iteration: iterating goals and solutions
  • Human behavior simulation
  • Learning from simulation
  • Virtual-users

All Science Journal Classification (ASJC) codes

  • Geography, Planning and Development
  • Ecological Modelling
  • General Environmental Science
  • Urban Studies

Fingerprint

Dive into the research topics of 'Human behavior simulation in architectural design projects: An observational study in an academic course'. Together they form a unique fingerprint.

Cite this