Skip to main navigation Skip to search Skip to main content

Gaming and the Metaverse: Trailblazing the Future of Information Systems and Platforms

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

Abstract

Video games and its industry are leading practice in a variety of digital domains including autonomous design (procedural generation with AI) and real-time user/community engagement mechanisms. The gaming industry has been experimenting with various business and revenue models, pioneering many areas of data-driven design and innovation management, and blurring the lines between work and leisure. With the rising interest in building Metaverses and immersive experience design, many firms look at open-world videogames as the default model. Despite their cultural and digital importance, game environments are rarely the subject of IS research. They still carry stigmas of not being serious business or generalized enough for scholarly consideration. The PDW aims to formulate the effect of games, their artifacts, environments, and business models on the larger IS scholarship and draw a way forward for greater engagement of IS scholarship within the video game industry.

Original languageEnglish
Title of host publicationInternational Conference on Information Systems, ICIS 2022
Subtitle of host publication"Digitization for the Next Generation"
PublisherAssociation for Information Systems
ISBN (Electronic)9781713893615
StatePublished - 2022
Event43rd International Conference on Information Systems: Digitization for the Next Generation, ICIS 2022 - Copenhagen, Denmark
Duration: 9 Dec 2022 → 14 Dec 2022

Publication series

NameInternational Conference on Information Systems, ICIS 2022: "Digitization for the Next Generation"

Conference

Conference43rd International Conference on Information Systems: Digitization for the Next Generation, ICIS 2022
Country/TerritoryDenmark
CityCopenhagen
Period9/12/22 → 14/12/22

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 9 - Industry, Innovation, and Infrastructure
    SDG 9 Industry, Innovation, and Infrastructure
  2. SDG 16 - Peace, Justice and Strong Institutions
    SDG 16 Peace, Justice and Strong Institutions

Keywords

  • Gamification
  • Innovation
  • Metaverse
  • Video Games
  • Virtual Worlds

ASJC Scopus subject areas

  • Computer Science Applications
  • Information Systems

Fingerprint

Dive into the research topics of 'Gaming and the Metaverse: Trailblazing the Future of Information Systems and Platforms'. Together they form a unique fingerprint.

Cite this