@inproceedings{1515d69ac63f4b6b98f372c22659daee,
title = "Gamifying software engineering tasks based on cognitive principles: The case of code review",
abstract = "Code review is an important task in software development. However, performing code review is perceived, for the most part, as an undesired task, presenting several challenges to the required collaboration and knowledge transfer between programmers and reviewers. In order to overcome these challenges and improve the effectiveness of code review, we developed SCRUT: Social Code Review Unifying Tool. By recruiting relevant cognitive theories and implementing gamification elements to motivate collaboration and knowledge sharing between programmers and reviewers, we plan to enhance the task of code review.",
keywords = "Gamification, boundary object, code review",
author = "Naomi Unkelos-Shpigel and Irit Hadar",
note = "Publisher Copyright: {\textcopyright} 2015 IEEE.; 8th International Workshop on Cooperative and Human Aspects of Software Engineering, CHASE 2015 ; Conference date: 18-05-2015",
year = "2015",
month = jul,
day = "23",
doi = "https://doi.org/10.1109/CHASE.2015.21",
language = "American English",
series = "Proceedings - 8th International Workshop on Cooperative and Human Aspects of Software Engineering, CHASE 2015",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "119--120",
booktitle = "Proceedings - 8th International Workshop on Cooperative and Human Aspects of Software Engineering, CHASE 2015",
address = "United States",
}