Finding the shortest move-sequence in the graph-generalized 15-puzzle is NP-hard

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Abstract

Following Wilson (J. Comb. Th. (B), 1975), Johnson (J. of Alg., 1983), and Kornhauser, Miller and Spirakis (25th FOCS, 1984), we consider a game that consists of moving distinct pebbles along the edges of an undirected graph. At most one pebble may reside in each vertex at any time, and it is only allowed to move one pebble at a time (which means that the pebble must be moved to a previously empty vertex). We show that the problem of finding the shortest sequence of moves between two given "pebble configuations" is NP-Hard.

Original languageEnglish
Title of host publicationStudies in Complexity and Cryptography
Subtitle of host publicationMiscellanea on the Interplay between Randomness and Computation
EditorsOded Goldreich
Chapter1
Pages1-5
Number of pages5
DOIs
StatePublished - 2011

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume6650 LNCS

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • General Computer Science

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