Abstract
Virtual environments (VEs) provide clinicians and researchers an opportunity to develop and
implement an engaging, ecologically valid, complex, life-like interactive 3D simulation, which
can be tailored dynamically to characterize and precisely measure functional behaviour in
response to different multisensory stimuli. Complex ecological VEs that are based on familiar
real-world environments enable participants to relate to the training environment which in turn,
may promote translation of functional improvements to real-world tasks. This study describes
the development of a systematic and context-specific complex VE using simple computer
graphics and modelling tools.
implement an engaging, ecologically valid, complex, life-like interactive 3D simulation, which
can be tailored dynamically to characterize and precisely measure functional behaviour in
response to different multisensory stimuli. Complex ecological VEs that are based on familiar
real-world environments enable participants to relate to the training environment which in turn,
may promote translation of functional improvements to real-world tasks. This study describes
the development of a systematic and context-specific complex VE using simple computer
graphics and modelling tools.
Original language | American English |
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Title of host publication | Proceedings of the International Conference on Disability, Virtual Reality and Associated Technologies, Laval, France |
Editors | P. Sharkey, E Klinger |
Pages | 261-268 |
Number of pages | 8 |
State | Published - 2012 |
Event | Proceedings of the 9th International Conference on Disability, Virtual Reality and Associated Technologies - Laval, France Duration: 10 Sep 2012 → 12 Sep 2012 Conference number: 9th http://www.reha.lviv.ua/258.98.html?&no_cache=1 |
Conference
Conference | Proceedings of the 9th International Conference on Disability, Virtual Reality and Associated Technologies |
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Country/Territory | France |
City | Laval |
Period | 10/09/12 → 12/09/12 |
Internet address |