Content Based Retrieval of VRM Objects - An Iterative and Interactive Approach

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We examine the problem of searching a database of three-dimensional objects (given in VRML) for objects similar to a given object. We introduce an algorithm which is both iterative and interactive Rather than base the search solely on geometric feature similarity, we propose letting the user influence future search results by marking some of the results of the current search as 'relevant' or 'irrelevant', thus indicating personal preferences. A novel approach, based on SVM, is used for the adaptation of the distance measure consistently with these markings, which brings the 'relevant' objects closer and pushes the 'irrelevant' objects farther. We show that in practice very few iterations are needed for the system to converge well on what the user "had in mind".

Original languageEnglish
Title of host publicationEGMM 2001 - EG Multimedia Workshop 2001
EditorsJ.A. Jorge, N.M. Correia, H. Jones, M.B. Kamegai
PublisherThe Eurographics Association
Pages107-118
Number of pages12
ISBN (Electronic)3211837698, 9783211837696
StatePublished - 2021
Event2001 Eurographics Multimedia Workshop, EGMM 2001 - Manchester, United Kingdom
Duration: 8 Sep 20019 Sep 2001

Publication series

NameEGMM 2001 - EG Multimedia Workshop 2001

Conference

Conference2001 Eurographics Multimedia Workshop, EGMM 2001
Country/TerritoryUnited Kingdom
CityManchester
Period8/09/019/09/01

All Science Journal Classification (ASJC) codes

  • Computer Networks and Communications
  • Software
  • Media Technology

Fingerprint

Dive into the research topics of 'Content Based Retrieval of VRM Objects - An Iterative and Interactive Approach'. Together they form a unique fingerprint.

Cite this