Congestion games with distance-based strict uncertainty

Reshef Meir, David Parkes

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We put forward a new model of congestion games where agents have uncertainty over the routes used by other agents. We take a non-probabilistic approach, assuming that each agent knows that the number of agents using an edge is within a certain range. Given this uncertainty, we model agents who either minimize their worst-case cost (WCC) or their worst-case regret (WCR), and study implications on equilibrium existence, convergence through adaptive play, and efficiency. Under the WCC behavior the game reduces to a modified congestion game, and welfare improves when agents have moderate uncertainty. Under WCR behavior the game is not, in general, a congestion game, but we show convergence and efficiency bounds for a simple class of games.

Original languageEnglish
Title of host publicationProceedings of the 29th AAAI Conference on Artificial Intelligence, AAAI 2015 and the 27th Innovative Applications of Artificial Intelligence Conference, IAAI 2015
Pages986-992
Number of pages7
ISBN (Electronic)9781577357001
StatePublished - 1 Jun 2015
Externally publishedYes
Event29th AAAI Conference on Artificial Intelligence, AAAI 2015 and the 27th Innovative Applications of Artificial Intelligence Conference, IAAI 2015 - Austin, United States
Duration: 25 Jan 201530 Jan 2015

Publication series

NameProceedings of the National Conference on Artificial Intelligence
Volume2

Conference

Conference29th AAAI Conference on Artificial Intelligence, AAAI 2015 and the 27th Innovative Applications of Artificial Intelligence Conference, IAAI 2015
Country/TerritoryUnited States
CityAustin
Period25/01/1530/01/15

All Science Journal Classification (ASJC) codes

  • Software
  • Artificial Intelligence

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