TY - GEN
T1 - 99% revenue via enhanced competition
AU - Feldman, Michal
AU - Friedler, Ophir
AU - Rubinstein, Aviad
N1 - Publisher Copyright: © 2018 Association for Computing Machinery.
PY - 2018/6/11
Y1 - 2018/6/11
N2 - A sequence of recent studies show that even in the simple setting of a single seller and a single buyer with additive, independent valuations over m items, the revenue-maximizing mechanism is prohibitively complex. This problem has been addressed using two main approaches: • Approximation: the best of two simple mechanisms (sell each item separately, or sell all the items as one bundle) gives 1/6 of the optimal revenue [1]. • Enhanced competition: running the simple VCG mechanism with additional m buyers extracts at least the optimal revenue in the original market [17]. Both approaches, however, suffer from severe drawbacks: On the one hand, losing 83% of the revenue is hardly acceptable in any application. On the other hand, attracting a linear number of new buyers may be prohibitive. We show that by combining the two approaches one can achieve the best of both worlds. Specifically, for any constant one can obtain a (1 −) fraction of the optimal revenue by running simple mechanisms - either selling each item separately or selling all items as a single bundle - with substantially fewer additional buyers: logarithmic, constant, or even none in some cases.
AB - A sequence of recent studies show that even in the simple setting of a single seller and a single buyer with additive, independent valuations over m items, the revenue-maximizing mechanism is prohibitively complex. This problem has been addressed using two main approaches: • Approximation: the best of two simple mechanisms (sell each item separately, or sell all the items as one bundle) gives 1/6 of the optimal revenue [1]. • Enhanced competition: running the simple VCG mechanism with additional m buyers extracts at least the optimal revenue in the original market [17]. Both approaches, however, suffer from severe drawbacks: On the one hand, losing 83% of the revenue is hardly acceptable in any application. On the other hand, attracting a linear number of new buyers may be prohibitive. We show that by combining the two approaches one can achieve the best of both worlds. Specifically, for any constant one can obtain a (1 −) fraction of the optimal revenue by running simple mechanisms - either selling each item separately or selling all items as a single bundle - with substantially fewer additional buyers: logarithmic, constant, or even none in some cases.
KW - Mechanism design
KW - Pricing
KW - Revenue
KW - Simple mechanisms
UR - http://www.scopus.com/inward/record.url?scp=85050148030&partnerID=8YFLogxK
U2 - https://doi.org/10.1145/3219166.3219202
DO - https://doi.org/10.1145/3219166.3219202
M3 - منشور من مؤتمر
T3 - ACM EC 2018 - Proceedings of the 2018 ACM Conference on Economics and Computation
SP - 443
EP - 460
BT - ACM EC 2018 - Proceedings of the 2018 ACM Conference on Economics and Computation
T2 - 19th ACM Conference on Economics and Computation, EC 2018
Y2 - 18 June 2018 through 22 June 2018
ER -