Medicine & Life Sciences
Learning
100%
Metacognition
92%
Cues
85%
Heuristics
69%
Reading
29%
Memory
27%
Reaction Time
23%
Child
23%
Emotions
22%
Motivation
18%
Self-Control
14%
Students
14%
Calibration
13%
Self-Assessment
11%
Illusions
11%
Efficiency
10%
Ego
10%
Self Report
9%
Uncertainty
9%
Direction compound
8%
Aptitude
7%
Software
7%
Electroencephalography
7%
Crows
7%
Decision Theory
7%
Psychology Transfer
6%
Psychological Models
6%
Consumer Behavior
6%
Decision Making
6%
Knowledge Management
6%
Social Norms
5%
Task Performance and Analysis
5%
Social Sciences
confidence
62%
experiment
56%
heuristics
51%
learning
48%
monitoring
44%
regulation
43%
time
35%
self-study
20%
performance
18%
comprehension
17%
Judgment reviews
16%
trend
15%
regulation theory
12%
self-regulation
12%
methodology
11%
diagnostic
11%
self-assessment
10%
agricultural product
9%
deliberation
8%
rationality
8%
utilization
8%
supplement
8%
persistence
7%
paradigm
7%
manipulation
7%
final judgment
6%
control process
6%
efficiency
6%
educational setting
6%
study conditions
6%
uncertainty
6%
schoolchild
5%
age group
5%
Arts & Humanities
Confidence
30%
Problem Solving
24%
Judgments of Learning
21%
Experiment
20%
Heuristics
18%
Usability Testing
17%
Metacognition
16%
Hindsight Bias
15%
Time Pressure
13%
Grain Size
13%
Calibration
12%
Positive Affect
12%
Reading Comprehension
12%
Self-assessment
11%
Memorization
11%
Satisficing
11%
Research Paradigms
11%
Latency
11%
Fluency
10%
Usability
9%
Curvilinear
9%
Real Life
8%
Response Time
8%
Originality
8%
Persistence
7%
Informativeness
7%
Triad
6%
Metamemory
5%
Data-driven
5%
Monitoring
5%
Expository Text
5%